Nintendo

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Revision as of 07:50, 30 November 2009 by Dudestatus (talk | contribs) (→‎Demos)
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Nintendo.png

NOTE: As of 2009/9/17 Directfb 1.2, SDL 1.2 and FCEUX 2.1.1 have ipks that can be installed using Preware! PuffTheMagic 16:09, 17 September 2009 (UTC)

Nintendo emulation is now possible without having to run "Classic" for WebOS. Simply compile FCEUltra from within a Debian chroot.

Demos

Installation

1. Type the following in a Debian chroot, as root:

apt-get install bzip2 gcc g++ scons libsdl1.2-dev libsdl1.2debian-esd liblua5.1-dev zlib1g-dev zenity

2. Extract the bz2 using bunzip2, then extract the tar by typing the following:

bunzip2 fceux-2.1.0a.src.tar.bz2
tar xvf fceux-2.1.0a.src.tar

3. Switch to the source path:

cd /fceu

4. Compile the program from source by typing the following:

scons install

When done compiling, the program is copied to /usr/local/bin. When you first load the application, a configuration directory is created in your $HOME path. Modify this file as needed. Using the instructions here, install and configure directfb. Some program specific notes about the directfbrc config file:

mode=320x480
scaled=320x480  #Insert this line to run games at full screen at the sacrifice of framerate.
primary-layer=00
pixelformat=ARGB
no-vt
no-cursor
bg-color=00000000
hardware

6. Run the following command:

export SDL_VIDEODRIVER='directfb'

7. Run the following command to configure the key mappings:

fceux --inputcfg gamepad /usr/games/<insert favorite nes.rom>

8. Outside the Debian chroot, type the following command to shutdown the LunaSysMgr:

/sbin/initctl stop LunaSysMgr #NOTE: THIS WILL KILL THE WEBOS GUI.

9. Play your favorite games by typing the following command:

fceux --sound 0 --bpp 8 --frameskip 2 /usr/games/<insert favorite nes.rom>

10. When finished playing, you can re-enable the LunaSysMgr by typing the following outside the Debian chroot:

/sbin/initctl start LunaSysMgr