Difference between revisions of "LibPDL Research"
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(New page: This is not complete. Things seem to fail if you don't SetOrientation first... still need to investigate these more. // Orientation: 0=bottom, 1= right, 2=top, 3=left int PDL_SetOrientat...) |
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− | // Orientation: 0=bottom, 1= right, 2=top, 3=left | + | // Orientation: 0=bottom, 1= right, 2=top, 3=left |
− | int PDL_SetOrientation(int Orientation); | + | int PDL_SetOrientation(int Orientation); |
− | // portnum is number of port, enabled is 0 or 1 | + | // portnum is number of port, enabled is 0 or 1 |
− | int PDL_SetFirewallPortStatus(int portnum, int enabled); | + | int PDL_SetFirewallPortStatus(int portnum, int enabled); |
− | // note: something needs to be larger than 63, not sure what it controls right now | + | // note: something needs to be larger than 63, not sure what it controls right now |
− | // but anything above 64 will fill the buffer with the device nduid | + | // but anything above 64 will fill the buffer with the device nduid |
− | int PDL_GetUniqueID(char * buffer, int something); | + | int PDL_GetUniqueID(char * buffer, int something); |
− | //sets buffer to device name, returns 0 on success... | + | //sets buffer to device name, returns 0 on success... |
− | int PDL_GetDeviceName(char * buffer); | + | int PDL_GetDeviceName(char * buffer); |
Revision as of 21:40, 27 January 2010
This is not complete. Things seem to fail if you don't SetOrientation first... still need to investigate these more.
// Orientation: 0=bottom, 1= right, 2=top, 3=left int PDL_SetOrientation(int Orientation);
// portnum is number of port, enabled is 0 or 1 int PDL_SetFirewallPortStatus(int portnum, int enabled);
// note: something needs to be larger than 63, not sure what it controls right now // but anything above 64 will fill the buffer with the device nduid int PDL_GetUniqueID(char * buffer, int something);
//sets buffer to device name, returns 0 on success... int PDL_GetDeviceName(char * buffer);