Difference between revisions of "LibPDL Research"
Jump to navigation
Jump to search
(fixed char *) |
|||
(6 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | This is not complete. | + | This is probably not complete. Discovered using trial and error with gdb and objdump |
Line 13: | Line 13: | ||
int PDL_GetUniqueID(char * buffer, int sizeofbuffer); | int PDL_GetUniqueID(char * buffer, int sizeofbuffer); | ||
− | //sets buffer to device name, returns 0 on success... | + | //sets buffer to device name, returns 0 on success... |
int PDL_GetDeviceName(char * buffer, int sizeofbuffer); | int PDL_GetDeviceName(char * buffer, int sizeofbuffer); | ||
Line 31: | Line 31: | ||
//Cleans things up, haven't fully traced everything it's doing yet | //Cleans things up, haven't fully traced everything it's doing yet | ||
int PDL_Quit(); | int PDL_Quit(); | ||
+ | |||
+ | //Cleans things up, haven't fully traced everything it's doing yet | ||
+ | int PDL_LSCall(char * arg1, char * arg2); | ||
+ | |||
+ | //The Following are WebOS hooks in SDL, I'm not sure exactly what they control or where yet, it's just passed directly to SDL | ||
+ | |||
+ | //Enables/Disables Screen Timeouts | ||
+ | int PDL_ScreenTimeoutEnable(int enable); | ||
+ | |||
+ | //Enables/Disables Notifications | ||
+ | void PDL_BannerMessagesEnable(int enable); | ||
+ | |||
+ | //Enables/Disables Custom Pause UI | ||
+ | void PDL_CustomPauseUiEnable(int enable); | ||
+ | |||
+ | |||
+ | // I think most of the keys are passed to SDL_GetKeyName, but the following are PDL specific? | ||
+ | // 229 = gesture forward | ||
+ | // 231 = gesture area | ||
+ | // 27 = gesture back | ||
+ | char * PDL_GetKeyName(int key); |
Latest revision as of 21:23, 28 January 2010
This is probably not complete. Discovered using trial and error with gdb and objdump
// Orientation: 0=bottom, 1= right, 2=top, 3=left // Note: this controls the notification popup location, it does not flip location 0,0 int PDL_SetOrientation(int Orientation); // portnum is number of port, enabled is 0 or 1 int PDL_SetFirewallPortStatus(int portnum, int enabled); // note: something needs to be larger than 63, not sure what it controls right now // sizeofbuffer >= 63 int PDL_GetUniqueID(char * buffer, int sizeofbuffer); //sets buffer to device name, returns 0 on success... int PDL_GetDeviceName(char * buffer, int sizeofbuffer); //Opens web browser and points it to url int PDL_LaunchBrowser(char * url); //Opens an email pre-populated with subject and text int PDL_LaunchEmail(char * subject, char * text); //fills buffer with language string (example: en_US) int PDL_GetLanguage(char * buffer, int sizeofbuffer); //Sends {'appName': 'com.palm.pdl', 'isPlaying': %s} where %s is true or false to luna://com.palm.mediaevents/notifyPlayingStatusChange //true=1, false=0 int PDL_NotifyMusicPlaying(int enable); //Cleans things up, haven't fully traced everything it's doing yet int PDL_Quit(); //Cleans things up, haven't fully traced everything it's doing yet int PDL_LSCall(char * arg1, char * arg2); //The Following are WebOS hooks in SDL, I'm not sure exactly what they control or where yet, it's just passed directly to SDL //Enables/Disables Screen Timeouts int PDL_ScreenTimeoutEnable(int enable); //Enables/Disables Notifications void PDL_BannerMessagesEnable(int enable); //Enables/Disables Custom Pause UI void PDL_CustomPauseUiEnable(int enable); // I think most of the keys are passed to SDL_GetKeyName, but the following are PDL specific? // 229 = gesture forward // 231 = gesture area // 27 = gesture back char * PDL_GetKeyName(int key);